The five best design links, every weekday

Date: 2017/05/21

blog.prototypr.io

Designing for VR: A Beginners Guide

I wrote this article to help people get oriented with the processes, tools, and principles when creating VR experiences. Let's dive in! The Best Way to Learn about VR design...Is in VR In VR you're not just an observer, but you're a participant in the story with an option to influence its outcome.

uxdesign.cc

Dynamic Icons in Sketch

Two years ago, I had a grand total of zero minutes played in Sketch. Today - let's do the math - I have approximately 18 months in Sketch x 172 working hours per month, equalling 3,132 hours. In that time I've discovered the best solution for tedious icon creation problems that zap your time.

medium.com

Emoji on the Web - Making Faces (and Other Emoji)

There's a 💩 Ton of Emoji As of this writing there are 2,666 emoji [1]. Before getting into how much data the different color tables add, that is a lot of glyphs. Just doing some back-of-the-napkin math with one of our most recent fonts, Ringside: there's 96 fonts in the family, each of the fonts has 512 glyphs, and the average uncompressed .otf file size is 124.64kb.

medium.com

A Renaissance in Letterforms

Ulrik Hogrebe: The occasion for this interview is your workshop at the upcoming Typographics conference here in New York, called Integrating Word and Image . Maybe we should just start with unpacking that a bit? Michael Doret: Ever since I started doing lettering I've had this thing about not wanting my work to get slapped across a photo or another's illustration.

quickdraw.withgoogle.com

Quick, Draw! The Data

What would you do with 50,000,000 drawings made by real people on the internet?