Beautiful, boring, and without soul
How do we make our digital gardens full of life?
How do we make our digital gardens full of life?
Top 3 problems for designers: no research, no design strategy, and no career progression.
Practical examples of decision trees for UI components and how to use them effectively.
A look into when it’s acceptable and perhaps even advantageous to design for novelty.
A guide to iOS and Android keyboards.
On our relationship to the tools that shape us, how machine intelligence understands, and the value in the human capacity for feeling.
Onboarding should be designed with active users in mind, making guidance accessible throughout the product experience.
I’ve been part of the interviewing teams before, but this is my first time being the hiring manager. It’s been quite a learning experience.
Employing AI to reduce the emotional toll of combating online hate speech.
With Apple's car project canceled, what's Apple's strategy with CarPlay and how do carmakers respond to it?
What do tea, Fabulous app, Stravinsky, Italian pasta, and Grammarly have in common? Awkward English.
By using more inclusive methods like Jobs-To-Be-Done and Empathy Maps, we can create more meaningful and accessible products.
Implementing human-centric design thinking to GenAI.
In the design world, platforms can look out of date quickly. Here we explore how updating legacy design systems can be made easy.
We will detail every step we took in designing this new navigation menu component, and share our main takeaways about the whole experience.
Can mixed reality make it easier to test and iterate on automotive user interfaces?
How to design for Apple Vision Pro and integrate functionality, high-quality user experience, and aesthetics into your designs.
Learnings from importing thousands of CSV files and the pitfalls to avoid.