How Figma draws inspiration from the gaming world
The parallels between Figma’s technical challenges and those in the gaming world.
The parallels between Figma’s technical challenges and those in the gaming world.
This is a very quick (and fun) introduction to David Hume. It explains his famous “problem of induction” and why it is important for science.
Jony Ive, Marc Newson and Peter Saville discuss LoveFrom, Serif, their elegant modernisation of Baskerville.
The importance of the high-contrast theme in interfaces and its differences from dark mode.
Three books that have helped me better understand MUJI, one of very few brands that has had a lasting impact on my life.